Video Games
Making Games in Video Class: Hongik University, Advisor: Oliver Griem, 2015
"Making Games in Video Class: Hongik University, Advisor: Oliver Griem, 2015. Exploring interactive video games, HTML5 Vidzor branching mechanics, and Construct engine rhythm games."
The Chasing Video Game
In 2015 at Hongik University, I took a class focusing on making videos, but after hearing the brief and expectations I felt I could do better than just making videos. I aimed to use videos to make interactive games.
In the first project, I asked two friends from my dormitory to chase each other. I recorded many different scenes late at night. For this project I used the Vidzor HTML5 platform, adding buttons and decision paths to turn the interactive chasing footage into an actual video game with 3 different endings.
Video Rhythm Game
In the second project, I wanted to make a game like Guitar Hero where while playing notes you could see videos playing in the background. I used the Construct game engine.
After long trial and error, I turned the concept into a 'Dance Dance Revolution' style game with 4 directions. To map the moves to the music, I listened to and watched the music video more than 300 times to match the dancing moves. Later, I wrote an algorithm with randomized timed directions that worked seamlessly.
Final Notes & Retrospective
At the end, I was really proud of my projects, because the only expected outcome from that class was a video, but I achieved more than that. I integrated interactive elements into videos and created web based games that could be played on any device that can open a website.